Focus On 2D in Direct3D
Ernest Pazera
this book will not teach you a lot. it will, however, point you into a direction where you should venture into if you want to learn directX 2D or 3D. the matrix lessons are a bit too complicated with the way the author explained it, considering that matrix arithmetic is not too difficult. there are a few pages containg cryptic matrix multiplication examples which could have been explained in a few sentences like in lamothe's tricks of the trade book( lamothe explains math better ). but i give it 3 stars for a decent read. it is a good addition to a game programmers collection
Thể loại:
Năm:
2002
In lần thứ:
1
Nhà xuát bản:
Premier Press
Ngôn ngữ:
english
Trang:
288
ISBN 10:
0585439877
ISBN 13:
9781931841108
Loạt:
Premier Press game development series
File:
PDF, 5.64 MB
IPFS:
,
english, 2002